Spirit of the Century is based and modified from the free game system FATE. I have enjoyed this system before in the Dresden Files setting. A pulp fiction have tons of story telling opportunities and seems to fit.
The pulp fiction feel includes:
- Clear Cut Right and Wrong
- Twists
- Weird Science - Jet Packs, Time Rifts, Jewels that open portals
- Mad Scientists
- Unexplored areas of the map
I started looking at ideas to create my own scenario and found a great blog called Pulp-Centric with a nice write up on a 10 minute plot. The writer also has some more great tools for pulp scenario design in particular and rpg design in general.
I am not sure where this will lead as I recently moved and don't currently have a gaming group. However, I would love to write up several scenarios just for fun!
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